Millions of pixels can't be wrong.

Recently Completed Work Image

Showcase Project

Headhunter a game for the iPhone. Throw shrunken heads around for points and prestige. Great lessons for the youth of today. Now available on iTunes.

Hi there

I'm David Phillips. Nice to meet you. I've been designing, animating, programming, and otherwise fancifying the digital for over 10 years.

The Bionic Man

Part man, part machine, all awesome. A quintessential example of a hybrid designer, I both push pixels and crunch code. With years of experience on both the happy front-facing side of projects and also the nitty-gritty back-end, I have a proven record of crafting elegant solutions for clients such as Google, Intel, HP, Motorola, Nokia, Sega, Samsung, VW, and SiriusXM.

This Gun for Hire

I am currently available on a freelance basis for both short and long term projects. Get in touch if you would like to talk about a project.

 

Pay no attention to that machine behind the curtain.

Intel Reader


The Intel Reader is an assistive device designed to turn printed text to speech for use by blind, low-vision, and people with dyslexia. I was part of the team that created the experience, interaction, and visual design.

My role on this project:

VW Electronics Research Laboratory


VW ERL, Volkswagen Electronics Research Laboratory, "accelerates automotive innovation by harvesting Silicon Valley energy." In other words, they make lots of cool and ground breaking stuff for cars.

I architected and programmed a Flash-based prototype deployed to an in-car UI that allowed navigation routes to be plotted via Google Earth taking into account environmental factors. I.e. Do I want to get there fast, or do I want to get there efficiently?

Additionally, this interface prototype shows off other fancy features of the Audi MMI (Multimedia Interface) system including live traffic-nodes, fuel-savings history, and energy harvesting.

My role on this project:

 

Flo.tv


TV on the go! I built a working Flash prototype of the interface for the Flo.tv system.

My role on this project:

 
 
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Small, but savvy. Petite, yet powerful. Tiny, yet tenacious.

Mighty Icons


I've been designing icons for over 10 years for web, print, mobile devices, games, and more. I am a firm believer in the power of a good icon to transform the world. Or at least your project.

Mighty Icons is my online icon portfolio.

My role on this project:

 
 
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Two heads are better than one. But three: that's a combo.

Headhunter: Heads Will Roll


Headhunter is my first game for the iPhone/iPod Touch. In a nutshell, you throw shrunken heads in the air for points and achievements. The more heads you can stack in a pile, the better. A great lesson for the youth of today. Now available on iTunes.

I did everything. The idea, the graphics, the coding. Yep, all of it.

My role on this project:

Buy it on iTunes!

 

Don't believe me...

"David is not only a great designer, icon designer and Flash developer, he is a great team member. We have worked with him on various projects over the last 4 years, and he's always top of our freelance list. We have had him play a variety of roles working with other design team members on our larger projects. David is talented, focused and a general all-around great guy. He's a pleasure to work with."

Judy Howe

Principal, Operations Director
Punchcut

 

“David is joy to work with. Would be someone we wish we could hire permanently. But since he likes contract lifestyle we will take what we can get. Has solid command of flash, iconography, and motion design.”

Neil Chaudhari

CEO, Strategist
Propane Studio

 

 

"David is a talented all around designer, bringing a wonderful design sensibility, thoughtful point of view and commitment to achieving simple solutions. He quickly solved complex interactions, developed on-brand visuals, prototyped rich behaviors in Flash and delivered solutions that both expanded the design thinking and improved the online Flip Video user
experience. It was a pleasure working with him."

Mark Strehlo

Senior Manager, User Experience Design
Flip Video

"David delivered great design work on time, and with great care. He's got a diverse set of skills that means he can work well independently or as part of a larger team. From icon design to UI design to sound design, David has a lot of experience and knowledge to bring to any project."

Gretchen Anderson

Director of Interaction Design
Lunar

© 2012 David Phillips